Development of a Wii Balance Board array system for exergames
Gespeichert in:
Deutscher übersetzter Titel: | Entwicklung eines Wii Balance Board-Anordnungssystems für Exergames |
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Autor: | Garcia-Agundez, Augusto; Baumgartl, Florian; Kendeffy, Fritz; Konrad, Robert; Wunsch, Hendrik; Göbel, Stefan |
Erschienen in: | Serious Games : 4th Joint International Conference, JCSG 2018, Darmstadt, Germany, November 7-8, 2018, Proceedings |
Veröffentlicht: | Cham: Springer International Publishing (Verlag), 2018, S. 235-240, Lit. |
Beteiligte Körperschaft: | Joint Conference on Serious Games |
Format: | Literatur (SPOLIT) |
Publikationstyp: | Sammelwerksbeitrag |
Medienart: | Elektronische Ressource (online) Gedruckte Ressource |
Sprache: | Englisch |
DOI: | 10.1007/978-3-030-02762-9_24 |
Schlagworte: | |
Online Zugang: | |
Erfassungsnummer: | PU201907004716 |
Quelle: | BISp |
Abstract des Autors
The goal of this work is to present and describe the development of a 6-Wii Balance Board array system for its use in exergaming scenarios. To avoid the main problem, which is connection stability and latency, we developed a board using a microcontroller from SILABS and a Bluetooth Stick was used to synchronize data acquisition and minimize data latency. Our data demonstrates that, under the described experimental conditions, the developed system is functional and is capable of delivering the data of 6 Wii Balance Boards in real time.