Neural networks for analysing sports games

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Bibliographische Detailangaben
Deutscher übersetzter Titel:Neuronale Netze zur Analyse von Sportspielen
Autor:Perl, Jürgen; Tilp, Markus; Baca, Arnold; Memmert, Daniel
Erschienen in:Routledge handbook of sports performance analysis
Veröffentlicht:London: Routledge (Verlag), Taylor & Francis (Verlag), 2013, S. 237-247, Lit.
Format: Literatur (SPOLIT)
Publikationstyp: Sammelwerksbeitrag
Medienart: Elektronische Ressource (online) Gedruckte Ressource
Sprache:Englisch
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Erfassungsnummer:PU201405004376
Quelle:BISp

Abstract des Autors

Two interlinked challenging tasks characterize the problem of analysing sports games: recording complex process game data and transforming them into useful information. These days, a significant part of the first task can be carried out using automatic position recording, thus placing increased emphasis on the second task; tracking a soccer game at 25 frames per second results in about 135,000 frames per game, which sums to about 6 million x-y coordinate data per game. Nevertheless, an experienced coach can filter significant information from these data and recognize patterns of player constellations in the playing processes. Neural networks using self-organizing maps (SOMs; see Kohonen, 1995) can recognize patterns in large data sets too and hence net-based data analysis can support the coach’s work. The first ideas of net-based analysis of sports games date back a few years, with recent advances in automatic position recording lending increased attention to complex games like soccer, handball, or basketball. Following a brief introduction to net-based game analysis, the chapter introduces the basics of net-based handling of process data and reports three instances detailing conceptual and methodical approaches of current research projects investigating handball, basketball, and soccer, respectively. Verf.-Referat