Electronic sport and its impact on future sport

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Bibliographische Detailangaben
Deutscher übersetzter Titel:Elektronischer Sport und sein Einfluss auf den zukünftigen Sport
Autor:Jonasson, Kalle; Thiborg, Jesper
Erschienen in:Sport in society
Veröffentlicht:13 (2010), 2 (Directions in Contemporary and Future Sport Guest Editors: BO Carlsson and Kutte Jönsson), S. 287-299, Lit.
Format: Literatur (SPOLIT)
Publikationstyp: Zeitschriftenartikel
Medienart: Elektronische Ressource (online) Gedruckte Ressource
Sprache:Englisch
ISSN:1743-0437, 1743-0445, 1461-0981
DOI:10.1080/17430430903522996
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Erfassungsnummer:PU201803002380
Quelle:BISp

Abstract des Autors

The mere mentioning of computer gaming (E-sport) as a form of sports is subversive, according to public health and media discourses. As a matter of fact, the two practices are considered to be oppositional. Sports are often regarded as a virtue, whereas computer gaming is looked upon as a vice. In this light, the basic aim of this essay is to discuss and analyse the ‘sporting qualities’ of competitive computer gaming in relation to the definition of sport. The reasoning will also forecast the future of competitive computer gaming. How might this new form of ‘sport’ develop and what impact will it have on future sports in general? We answer the question by presenting three possible futuristic scenarios. Might it even be that we are standing on the threshold of a new phase in the evolution of sports?